Description
UFC Undisputed 3 is a mixed martial arts (MMA) fighting game in which players step into the iconic octagon fighting cage to battle in one-on-one action for the ultimate fighting championship (UFC). Just as in real MMA bouts, players of UFC Undisputed 3 use a variety of martial arts disciplines separated into striking and grappling techniques in an attempt to knockout an opponent, force him to submit or win a decision on points. The game features a huge roster of real UFC fighters in multiple weight classes, as well as a new submission system, simplified controls and an improved online component. Step Inside the Octagon Once Again The critically acclaimed and best-selling MMA video game franchise returns to take players inside the Octagon with UFC Undisputed 3, delivering UFC action focused on intense toe-to-toe combat, impressive visual presentation and increased accessibility. One of the most exciting additions of UFC Undisputed 3 is the inclusion of the new Pride mode. Pride mode is a no-holds-barred Japanese MMA league that augments standard gameplay. Along with a separate belt, it brings with it brutal soccer-style kicks, head stomps and ground knees to the head that make for an entirely separate type of fight. The game also expands the available roster of real, playable fighters in-game to more than 150. The selection of fighters is spread across seven UFC weight classes and feature current superstars and classic fighters, as well as hungry up-and-coming fighters to look for in the UFC. Battle within the iconic UFC octagon for the undisputed championship.
View larger The game also features a brand new submission system, new ways to finish the fight and increased accessibility through both traditional and simplified gameplay controls. Players also experience the excitement of a live UFC event through significant visual improvements. Improvements include broadcasting from cage-side, new camera positions and the introduction of much-anticipated fighter entrances. Rounding out the UFC experience with a significantly improved online feature set, including new and updated offerings, UFC Undisputed 3 lets players have their fights – their way – to deliver the most competitive and engaging experience to date for the franchise. Key Game Features Pride Mode - Compete for the first time within the legendary Pride environment featuring official announcers and renowned Japanese MMA league rules, including soccer-style kicks, head stomps and ground knees to the head. Finish the Fight - With punishing new moves, a brand new submission system and increased focus on presentation, players will have more options than ever to take advantage of a downed opponent. From Broadcast to Cage-side - Experience the intensity of UFC with new camera positions, compelling fighter entrances, improved facial animations and a gritty, high contrast appearance. Extraordinary Roster - Go head to head with more than 150 prolific UFC fighters, including the addition of Featherweight and Bantamweight divisions. Gameplay Accessibility - Get right inside the Octagon with simplified gameplay control options, brutalizing opponents after stepping into the cage for the first time Extensive Online Gameplay Offering - A significantly revamped online experience, including both new and updated features, rounds of the best competitive fighting experience to date for the franchise Additional Screenshots Improved online options.
View larger More accessible controls.
View larger Experience the Pride mode.
View larger A huge roster of UFC fighters.
View larger
Features
- Pride Mode - Compete for the first time within the legendary Pride environment featuring official announcers and renowned Japanese MMA league rules, including brutal soccer-style kicks, head stomps an
- Finish The Fight - With punishing new moves, a brand new submission system and increased focus on presentation, players will have more options than ever to take advantage of a downed opponent
- From Broadcast To Cage-Side - Experience the intensity of UFC with new camera positions, compelling fighter entrances, improved facial animations and a gritty, high contrast appearance
- Get inside the Octagon with a choice between traditional and simplified gameplay control options
- Extraordinary Roster - Go head to head with more than 150 prolific UFC fighters, including the addition of Featherweight and Bantamweight divisions.Extensive
Customer Reviews

C-Smooth
I'll do a somewhat quick run down of what there is to do in UFC Undisputed 3.You have your standard exhibition mode where you can choose UFC rules or Pride rules. Being a fan of MMA you should already know the differences. Anyways, when choosing Pride for instance it isn't 100% open weight but you can choose Ex: BJ Penn (UFC) vs Anderson Silva (Pride/UFC). Fighters that fought in each organization will be featured in both, for instance Wanderlei Silva has a higher overall rating in Pride than he does in the UFC. And Anderson Silva has a lower overall rating in Pride than he does in the UFC. Also, you can choose either rule set then (UFC/Pride) then choose fighters from either. The entrances and locations are also different and the Pride entrances are badass!Then you can either create your own event/ tournament or play in actual ones Ex: Play the main card of UFC 115 etc.Create a fighter is pretty in depth with the customization abilities. The biggest is obviously the face and facial features. Then you have body build, hair, tattoos, stance, fighting back ground, age, height etc.Career mode, you start out with creating a fighter. Your first few fights you are given instructional tips (from Mike Goldberg) on camps, training, sponsors, choosing fights, rankings etc. As you work your way up in your division (choose while creating your fighter) you earn title shots and options to fight for bigger organizations eventually ending up in the UFC. You are able to move up and down one division to earn multiple title shots as well.Classic fights modes is pretty cool, Ex: Rampage Jackson vs Wanderlei Silva, you are given certain tasks for the fighter you select during the fight to complete (don't get taken down for 1:00, land 20 strikes, don't take more then 5 strikes etc.) upon completing them you unlock videos and progress towards achievements for your gamerscore.Highlite reel mode- Basically a theater mode where you can create videos of cool KOs, takedowns, submissions or whatever else you can think of. You can share these with all other gamers then they can be rated 0/5-5/5 stars. And you can also make highlites with multiple fighters.The graphics are excellent, all fighters look very realistic and move and act just like they do in real life. Whether it's JDS's uppercut, Bones Jones spinning elbows, Anderson Silvas front kicks or GSPs ground and decisions (IM JUST KIDDING :P); they are all very realistic.New improvements and some changes are more usuage of the cage and an entirely new submission set up of 'Chasing the submission', I wasn't a fan of it but you'll get used to it. And there's also different control sets, can't really remember what they were called maybe rookie and veteran but basically rookie is push up or down to advance in transitions and veteran would be flick and rotate to advance.I'm sure I forgot a few things, but fopefully this review helps! Read more ›

pastapadre
The failure of UFC Undisputed 2010 to capitalize on the success of the first entry in the series forced THQ and UFC to reevaluate the viability of their product as a yearly release. The result has been a nearly two year gap that now culminates with the arrival of UFC Undisputed 3. The extra time has paid some substantial dividends - but one design decision in particular and troubled online performance remain concerns.UFC Undisputed 3 carries with it a solid amount of content. There is the standard exhibition fights in UFC or Pride, Career, Title, Tournament, and Event modes along with Online which are all pretty straight forward in what they offer.The Ultimate Fights mode is intriguing in that they attempt to recreate popular fights from the past while including video packages about them. There are tasks set up to complete throughout the fight at specific times and a percentage grade is given based on how much is achieved. It can be tough to fight in that manner though - trying to complete the tasks rather than just do what is necessary to win doesn't feel completely natural or even necessarily make sense contextually at a given time. Career mode has stripped out frustrating elements while pushing the focus more on the fights and progression making that much more enjoyable.Pride is a blast and a valuable addition to the series. Everything from the presentation to the varied rule sets and unique venue make it a lot of fun to play. It won't at all be surprising if fans tend to prefer playing in Pride vs UFC. Presenation has been enhanced elsewhere too and the new camera angle, though not going to feel drastically different, does bring the action much closer and the perspective works well for the fights.Gameplay wise there isn't much to gripe about at least on the surface. Refs tend to stand up fighters a bit early - this was probably done on purpose rather than just becoming an unexpected issue as maybe casual types don't want to be stuck maneuvering on the ground with little success whether they're on the offensive or stuck blocking transitions. Ultimately though the big problem comes down to the flawed submission system which, going back to E3 last year, was the most cited gripe with the game and for good reason.What amounts to a mini-game of `cat and mouse' not only takes the user's eyes off the fighters in these critical moments but the success of submission attempts remains inconsistent and unrealistic. Against the CPU it seems nearly impossible to submit them - at the same time there is little concern that the CPU will actually complete a submission against the user. There has yet to be a situation where either "caught" the opponent with a submission but instead the one in danger almost always escapes easily under the system. It's been the same way in head-to-head (both off and online) fights too with submissions easily escaped by evading in the mini-game.That alters tactics and strategy greatly. Offensively I find there to be little reason to attempt submissions. Why risk advantageous position when the submission is likely to fail? Conversely I haven't found myself defending against submissions because they're easy to get out of and the result is actually a positive shift of positioning and momentum.Otherwise the gameplay has proven to be fairly well balanced with counter-strategies to utilize based on any tactic an opponent could be throwing out there. There has yet to be any frustrating element beyond the submission system - the clinch is handled much better and the ground game simpler to understand.Fights have been challenging but fair. Those that I've lost I've never gotten upset about and in fact often been impressed by the outcome. That is usually the best indicator of a good game - when the time spent with it is enjoyable regardless of a win or loss."Sim" stamina is an addition that the more hardcore crowd will enjoy. It makes a huge difference and forces fights to be much more realistic. Most will probably stick with the default stamina but the option is appreciated regardless.The new "Amateur" controls have been a refreshing addition and something I quickly got comfortable with using. There is a slight advantage for those using the "Pro Controls" (as there should be) but in terms of simplicity and accessibility the "Amateur" set holds up well. The tutorials also can help get users accustomed to the game to an extent but aren't much more than just an introduction - there are even a couple that took a while to complete because they weren't clear enough in what was expected. It's just tedious to go through them one to the next and invest that much time but it's probably worth it in the end.Online performance continues to threaten the completeness of the product. Most of the fights have been so lag-plagued that they've essentially been complete wastes of time. It has been encouraging that at least there have been a few smooth and responsive fights and they've been recent ones - but even then the masses haven't hit the servers yet so things are likely going to get worse before they get better. Quitters aren't getting losses or seeing DNF % rise either which means that'll be a serious problem to address and there's also no real reason not to choose the highest rated fighters so variety in match-ups will be sorely lacking. Since releasing the server has often been unavailable and the number of disconnects high. I'll update further in regards to online play in the near future.Other notes: There is some sort of issue with installing the game to the hard drive on the 360 that requires being signed out of Xbox Live for it to begin the install. Tapping gloves at the start of the fight is seemingly dangerous as the CPU usually chooses to throw a cheap shot. The refs can be somewhat distracting as they vanish or appear out of thin air at times. They also don't end the fights as quickly as one would expect allowing for some awkward late shots. In replays collision detection looks iffy and there appears to be very little force on the blows. The "Highlight Reel" feature which was previously detailed is a nice addition but the best part comes with the game automatically storing the last 50 rounds of fights.There is little doubt that UFC Undisputed 3 will be looked back on at the end of the year as one of the strongest efforts amongst the crop of sports games. Hopefully it won't fall into the category of "almost great" because of poor online play so that'll have to be monitored in the days and weeks ahead. Otherwise THQ has delivered a winner with refreshing accessibility, increased authenticity, stronger content, and fun balanced gameplay. Read more ›

J. Goldstein
Overall, UFC UNIDSPUTED 3 improved over its predecessors and is still the best MMA game out there. If you liked the previous games, it's definitely for you. If you didn't like the previous games, well then the gameplay is nearly identical.What's newNew submission system-Instead of shining (rotating the analog stick as quickly as possible), there is a new minigame. Upon initiating a submission by pushing in the analog stick, an octagon appears on screen. Both players are given a "bar". The player trying to submit attempts to trace his bar over the player's bar being submitted while the other player moves his bar trying to avoid from being traced. If the player can keep his bar over the others long enough, the submission will be successful. There is an onscreen display of how successful the submission is. The better your UFC fighter is at subs in skills, the longer you will have to sink in the sub, or vice versa. I like the new system better than the prior system. It takes more skill to sink in a sub and you can actually tell whether it should or should not work. I am looking forward to having a callus free hand from not having to shine but it is definitely going to take some getting used too.Pride Mode-The third installment features PRIDE mode. Pride (a MMA league based in Japan) was bought out by Zuffa a few years ago but the game brings the ring fighting back to life. In PRIDE mode Foot stomps and knees to the head of grounded opponents are allowed. Yes please. Bas Rutten delivers some pretty funny commentating. Old Pride fights like Mark Hunt, dan sevren,Kevin Randleman.Ring entrancesBantam and featherweight divisionsLeg TKOsAmateur controls-instead of rolling the right analog stick to transition, the player just hits up or down.Career Mode-You can play through with UFC fighters now. The overall feel of career mode is different but extremely repetitive. There aren't as many menus and stats to implement. Instead, there is a focus on the actual fights. To me this is kind of a bad thing. I make my CAFs for online. It is a slow a tedious process to make a good online CAF when you have 2 times to improve your fighter before a boring fight with the computer.Cutscenes with real UFC fighters are pretty coolYou can design your own logosOnline-Fight camps are back and improved. They have added the ability to share your fights with other online players.ReviewGraphics-The fighters look great as they are again based on real rendering-you can see your punches and kick show damage on your opponents pretty quickly.Controls-If you liked previous versions of the game, then you will be accustomed to the controls. Noobs can try out the amateur controls. Myself, I like the normal controls. It's not a perfect system, but I prefer it to any other MMA game out thereSound-The commentary gets old pretty quick but again it is improved. Bas Rutten and Stephen QUadros are added for pride mode.Career mode-Some improvements but overall very tedious to create a good online CAF.Online-much less lag than in previous games. Problem is there a ton of disconnects. I'd say one in three fights disconnect for me and I have cable internet. I have no problem with other games online like COD. Read more ›
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