Description
On the island nation of Panau, rival gangs wage war in the streets while the ruthless dictator Baby Panay exercises a system of oppression and corruption against his own people. Somewhere on the island, your friend and mentor Tom Sheldon has disappeared with top-secret intel and millions in Agency cash. As Rico Rodriguez, the Agency's most dangerous weapon, you must infiltrate the island and locate Sheldon, setting off a violent chain of events that will set Panau ablaze.
Basejump and attack from above
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Use your signature grapple to travel or to tether enemies and objects
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You are an instrument of chaos
. Harness Just Cause 2's unique parachute and grapple combination to create your own unbelievable, high-speed aerial stunts. Whether free falling from thousands of feet, hijacking enemy fighter jets in midair or blasting through security checkpoints on the ground, use your imagination to create maximum chaos. With hundreds of weapons, vehicles, missions and Rico's trademark parachute and grapple, experience vertical freedom unparalleled in the third-person action genre. Take to the air like no other game. Experience total aerial freedom with the unique parachute and dual grapple. Freefall, BASE jump, vehicle surf, parasail, skydive, grapple, slingshot, leap between vehicles, hang from helicopters, scale buildings. The impossible is within your grasp. Your best tool is now a weapon. Fire two shots with the grapple hook and attach unwilling enemies to high-speed vehicles, hang them upside down from buildings, tether objects in mid air. The possibilities are as vast as your imagination. Explore the island paradise; from sprawling cities, secluded beaches and towering mountain peaks – more than 400 square miles of your own personal playground. Hundreds of objectives can be completed in any way or order that you choose. When it's time for a break from Agency business, kick back and enjoy all the attractions that Panau has to offer. Catch air on a high-speed dirt bike, race across the sea in a power boat, or fire a spread of rockets from an attack chopper – more than 100 land, sea and air vehicles are yours for the taking.
Features
- Multi-point vehicle movement: Every vehicle has multiple points inside and out to move between in real-time, not cut scenes, jumping between multiple positions on a single vehicle or to other vehicles¿ with over 100 vehicles
- Air, land, water and underwater: Just Cause 2 delivers action everywhere from 500 feet above to 50 feet below through jungles, snowy mountainside, deserts, cities and more, with over 600 square miles to explore and destroy.
- Nearly endless and open-ended game-play: From deep missions to small jobs, to free exploration, players follow the route they want when they want.
- Grapple nearly everything within 200 feet, including enemies. Progressive destruction - vehicles, building, enemies, and landscape. Pull off amazing stunts with Rico's re-designed parachute.
- Weapons galore: Single and dual handed weapons, rocket launchers, grenade launchers, explosives, and vehicle mounted weapons.
Customer Reviews

J. Maronde
If you love gaming, work all the time, don't have time for games needing hours of investment then this is the game for you!I watched a video of a developer playing the game quite a while back and had forgotten about Just Cause 2 until the demo was released on Xbox Live for Gold members. All those memories of amazement while watching that video came flooding back into my head. The game is just plain fun from the moment you put the disc in. Only have 30 minutes to spare? Put the disc in your Xbox and you can roam free around the entire 35 square mile world and pretty much do whatever you want to whomever you want instantly. No time for completing a mission? No problem! Go grapple onto a chopper, shoot the gunner,throw the pilot out and steal that joker! Perform your own Shock and Awe campaign for those precious 30 minutes of gaming you have.The game is totally unrealistic but I do not want to play "Real Life Simulator" as I do that everyday. The controls of the game can be a bit tricky at first but you will get the hang of it; especially if you do some tweaking to the X and Y sensitivity settings in the options menu. The camera however can be a bit frustrating at times. The camera will sometimes recenter itself when you do not want it to and there is no way to turn auto centering on/off. The camera only has these issues when you get really, realy close to a building/cliff or while controlling a vehicle. I have trained myself not to touch the right stick while controlling a vehicle and that has helped a lot. If you read the manual it tells you that while using your parachute to steer with the left stick and only make minor corrections with the right stick. That information should be in the game because it is very important to getting very skilled at parasailing. The minor camera and control issues are why I took off one star from the overall game rating.If you have any doubts about this game then I highly recommend checking out the demo on Xbox Live if you are a Gold member. If the demo does not sell you on the game then do not buy it. For those of you with a PC that has a decent graphics card you may want to purchase the PC version of this game instead, since the Xbox version does not offer any multiplayer features. The controls would probably be much better with a computer.-Striker777 Read more ›

Paul Mosier
Sandbox games have really advanced in the past few years, especially since the clones of GTA were released. Just Cause 2 is what I'd call the latest incarnation of the sandbox game. It is based on a fictional island nation in Southeast Asia, where you are looking for a rogue agent. Your task is to get in with the local revolutionaries and understand the big picture in Panau.Main PointsPositive-Insanely large, multi-faceted open world-Many different vehicles; planes, tanks, helicoptors, bikes, cars etc-Graphics are generally good and very believable-Pretty large weapons cache-Grappling hook and parachute makes the game feel like a 007 movie-Black market feature allows you to purchase vehicles and weapons anywhere on the islandNegative-Game is difficult even on casual-Ammo goes quickly, leaving you on a constant hunt for bullets (and health)-Main storyline is really short, probably 7-8 hours-Many sidequests and challenges are cookie-cutter and can get repetitive-Vehicles are far from realistic i.e. cars don't handle well, planes are slowMap - 9 of 10The size of the playable area of Just Cause 2 is mind-bendingly large. It is claimed to be 400 square miles according to the scale. And I'm inclined to believe it. The map is so diverse, expansive and realistic. There are numerous airports, military bases, settlements, skyscrapers and cityscapes to name a few. In fact, there are 368 distinct locations to explore on Panau. Topography is impressive as well, including hundreds of miles of coastline, mountains, deserts, rivers, jungles and even a Zeppelin which has a night club underneath. My only real qualm with the map is that it is so big that even with planes it will take you a good 10 minutes to traverse the full map. This makes use of a car almost pointless.Gameplay 7 of 10As an agent for some secret US security team you are basically the best at what you do, which is apparently cause havoc. You're equipped with two very important items: a grappling hook and an infinite number of parachutes attached to your back. Any number of things can be achieved with the parachute/grappling hook combo. You can shoot far away from yourself and pull out the parachute launching yourself into the air. You can scale a mountain with only the hook. You can attach the hook to enemies pulling them towards you. It allows for a very creative gaming experience. This is what separates Just Cause 2 from other similar sandbox games. In fact it makes me think of a James Bond movie every time I jump out of a plane.It's clear, however that the developers fully intended for you to do A LOT of piddling around the country, because there are only seven main storyline missions. The number of sidequests with the local guerrillas is probably around 100. These take maybe 10-15 minutes each. The problem with the sidequests is there are so many that they start to run together and can get really repetitive. If you really want to explore in depth (and get the achivements), you'll go to each settlement and cause chaos. This includes destroying any number of government installations such as fuel tanks, SAM sites, statues, radars, generators - you get the picture. A bunch of achievements are associated with "finishing" a settlement. This means getting all the parts located in the settlement and destroying everything necessary.My biggest problem with the game is definitely the difficulty of the game, which is considerable in my opinion. There are four levels of difficulty and I'm on the lowest one - casual. On most shooter games, the lowest level of difficulty means that I'll never die. And I've been killed at least a dozen times by enemies. You'll be swarmed constantly. That's not the ridiculous part either. I've been killed that many times with the fifth level of armor equipped. It appears that even though I've leveled my armor, that it really doesn't provide any extra protection. The same thing seems to happen with the guns. Leveling them up is so marginal, that you'll have to take the weapon to the max level to notice the difference. What really bothers me is this: you have four levels of heat or your wanted level. The number of guys that attack you isn't based your heat level. You'll face basically the same amount of enemies on level 1 as on level 4. The only real difference on the higher levels is that they'll pursue you more.Vehicles 7 of 10This part of the game definitely needed more work. Though there are 104 different vehicles including planes (some armed), tanks, helicopters and cars. Many of them have control problems. Sports cars are touchy to the point of being almost impossible to drive at high speeds. And the weight of the vehicles is far from realistic as even hitting a small bump could send your vehicle hurling end over end. That being said, there is a great variance of the types of vehicles you can drive and what can be done to them. One of the more impressive parts of the game was the ability to upgrade vehicles and weapons via the Black Market. As you go through the game you'll find vehicle parts and weapon parts which can be used to increase speed, handling, acceleration etc. But only the vehicles on the Black Market list can be upgraded, which is less than 20 total.Along with that, the air vehicles are astonishingly slow. I figured out that the fastest plane on the game will only do about 250 mph. You might say it's fine for a game, but until you see the size of the map, you won't understand.Graphics 7 of 10Visuals on the people in Just Cause 2 are average, probably at best. But the rest of the map is gorgeous. Textures are very detailed and have the brilliance of a plethora of colors. Water in particular has a reflective quality I've only seen in a few other games. In fact, the ocean floor is littered with rocks, seaweed and reefs. The most amazing part about the graphics is that there are no loading times while you're just walking around the island. Animation is very smooth and for the most part realistic.ConclusionJust Cause 2 takes the size of a sandbox to levels never before reached. It is a fun mess around game where you could drop hours just exploring or just do a couple of missions and quit. The sheer size of the map is something that anyone who's into sandbox games should see. So here's the gist of it: very good weapons cache, ability to upgrade vehicles and weapons, grappling hook and parachute make the game quite unique, tons of stuff to do and beautiful scenery as well. Unfortunately, the sidequests can get repetitive and the difficulty will definitely turn more casual gamers away. Also, most of the non-flying vehicles seem almost superfluous because of the size of the map. So it's not a perfect game by any means, but has probably a good 50-70 hours of playtime which not a whole lot of games can say they have. Read more ›

Julian Kennedy
Sequels for video games have a better reputation than say movie sequels. Many of the most innovative games ever made (Mario 64, Grand Theft Auto 3, Final Fantasy VII) were of course sequels. Indeed in this generation we have seen many sequels improve upon their original outing (Assassins Creed 2, Mass Effect 2). These games succeed by fixing many of the niggling issues, that made the first game less than perfect, while still keeping the tone of the original piece.Even among these improved sequels Just Cause 2 stands out. The original Just Cause could neither be called beloved nor all that terribly well received. Calling the first Just Cause a flawed open world game with some fun bits would be the kindest of labels. Nobody certainly seemed to be clamoring for a second go. When Just Cause 2 was delayed from an Christmas 2008 release date to 2009 and eventually 2010 there was no gnashing of teeth. Many expected it to never be released or at the very least, to be an under the radar, by the numbers rehash.So when Just Cause 2 was finally released it was a jaw dropping shocker. Here was the open world Michael Bay movie we all wanted (even if we didn't know it). In fact Just Cause 2 nails two factors with such perfection mere words simply cannot do it justice.The first is the open world itself. In the somewhat crowded field of open worlds to explore the island of Panua is simply a standout. In fact it is simply the best open world ever designed. (Knocking Oblivion and Grand Theft Auto IV out of the top spots). It is huge. It has everything from snow capped mountains to rally style deserts to Tarzanesque jungle to coral reefs. What is more impressive is that it is truly three dimensional. Unlike many open worlds you can fly anywhere up to a mile high or dive anywhere a few hundred feet below the surface. The travel is seamless and the graphics are jaw dropping gorgeous.If the open world is the star of the show the dual-grappling hook is the love interest. Words again simply fail to describe the eventual joy one gets from use of this tool. With a grappling hook one can tie enemies to trees, fling oneself through the jungle like some parachute wearing Tarzan, hijack any vehicle in the game (including 737 passenger jets), and fulfill your Spider-man fantasies than any Spider-man game can.Alas like any Michael Bay movie the plot itself is a throwaway. You play Agency Agent Rico Rodriguez being dropped into the South-east Asian island nation of Panau. Panau has taken over by Kim Jong Il doppelganger Baby Panay, who assassinated his father, institutes a hilariously propaganda filled regime and cuts off all ties to the US in favor of eventually revealed evil foreign powers. Your mission is to oust Panay from office, as well as track down your mentor from the first game Tom Sheldon, whom the Agency fears has gone native while on the island. To achieve all this you ally yourself with the three dominant criminal gangs on the island: the Roaches, the Reapers, and the Ular Boys.In other words you blow stuff up to unlock criminal gang missions (which honestly consist of blowing stuff up)to finally unlock Agency missions (which also consist of blowing stuff up).Fortunately blowing stuff up (like shooting super-mutants in slow-mo while playing Fallout 3) simply never gets old. In fact the game gets more enjoyable the longer one plays it. As one becomes more comfortable with the grappling hook-parachute mechanic, learns which cars to avoid, and realizes that the developers really did think of everything. The Island of Panua becomes an increasingly enjoyable experience.The NitpicksAnytime I gush uncontrollably about a game it only seems fair to point out those few niggling problems that others may have noticed.Vehicle Control: With over a hundred vehicles in the game it is no surprise some are better than others. With cars one will find their comfort zone between the Tuk-Tuks that can't seem to make it up hills and the overpowered Titus ZJ Cabriolet sports cars that cannot seem to go two hundred yards without flipping over. Cars in general handle well as do motorcycles and boats. Helicopters in particular are a joy to control... and that is an awfully good thing to since planes are the definite fly in the vehicle ointment.For some reason developers decided to control planes with only the left stick. How does one fly a vehicle in three-dimensional space with a two dimensional control? Very poorly it turns out. Fortunately, outside of one mission where your jet fighter has to shoot down a rocket in flight, this really doesn't come into play if you do not want it to.The Story and Voice Acting. I finished the main story without really finishing the game. In fact I was only 22% done when the final credits rolled. (In the games defense It did take me 33 hours to get to that point.) Needless to say many of the Easter eggs, Mile High nudie bars, Japanese WW2 soldier encampments and the island from the TV show Lost will have to wait till my next play through.While clearly Just Cause 2 has an insane amount of content (There is an achievement for 75% completion but none for 100% ) I do wish the story had been a little more... well there. The criminal gangs you do missions for could have also been a little better drawn as they all seem to blend together (Think the gangs in Saints Row 2 as an example of gangs done right).The voice acting is universally awful. If it is so bad its good is truly a personal judgment. (I vote for no). Who gives the worse performance in Just Cause 2 is a game one can play with ones friends. The popular choice around here is Bolo Santos' G-Man like Singaporean accent as leader of the Reapers, but I am inclined to give the prize to Tom Sheldon's massacre of a Texas drawl.)Ironically even though you are forced to play with a fixed character throughout (A common complaint I have with Rockstar open world games) the sheer lack of story and personality actually negates my usual complaint of being unable to "roll my own".Some others have complained about the lack of ammo (and general difficulty) in the beginning of the game, the loose gun-play (which once you get used to it works rather well) and the fact they want a pony.Generally these complaints (outside of the pony one) are negated as one gets used to the controls, upgrades their weapons, and discovers the myriad ways one can use the dual-grappling hook. The game really does improve with time and I am chomping at the bit to try another go (at a higher difficulty level no less.)Just Cause 2 is in the running to be my Game of the Year (against some pretty hefty competition) and is simply a must by for any action fan. Read more ›
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