Description
Decrease the space needed to play your favorite Kinect games with Nyko's Zoom for Kinect. The Zoom reduces the play range required to enjoy Kinect software by up to 40 percent, allowing you to play closer to your TV. Zoom's wide angle lens also enables two people to play in an area normally only suitable for a single player making it ideal for those in smaller apartments or dorm rooms. Specially designed optical lenses fit over the Kinect sensor and clip into place making set up a breeze with nothing to plug in. No additional software or calibration is required. The design of the Zoom blends seamlessly with the look and feel of the Kinect. The Zoom opens up a whole new world of Kinect play to those who previously lacked the space required to fully enjoy it.
Features
- Seamlessly blends in with the look of the Kinect Sensor
- Plug and play - no tuning, software or adjustment needed
- Play with 1 or 2 players in a smaller space
- Up to 40 percent reduction in space needed to play Compatible with all Kinect software
- Easily clips over the Kinect Sensor - no modification or complex installation needed
Customer Reviews

genkisan
There is a definite lack of quality control on the part of Nyco which explains why some say the zoom works whilst others say its absolute rubbish.I tested this out for myself (coincidentally) and came to this realisation.I tried 1 Nyco zoom and found it great! It worked fine in 8 games I tested. Calibration and setup worked fine. The kinect unit could see me fine and could track my head, arms, hands, torso and feet just fine. I was quite impressed and couldnt understand why people would say it didnt work. Only issue I had found was that you had to slow down your gestures in XBOX dashboard as movements would be amplified. Quite straightforward to understand as it is a wide angle lens and would have the fish eye effect.I then noticed a tiny little speck behind the camera lens that was encapsulated and no way to get to it. So being picky I took it back to the store lol and got a replacement.Guess what? The brand new replacement is complete rubbish!!!!!Kinect's view (as seen in tracking screen via setup) was different from the lens before. It had a less expanded view, more dark spots and quite clearly could not track me very well.When trying to setup the unit kinect could not see the floor (a problem it does not have on its own nor with the previous zoom lens).When trying to use in dashboard it was virtually useless and quite random.Gameplay was obviously affected by lack of accuracy, kinect losing track of me and inability to interact with components properly.It was only then that I understood why people could say its rubbish and waste of money.Clearly if I had only tried the 2nd unit I would have had the same opinion or alternatively if I had only tried the first unit I would have been happy. But Having tried BOTH units I can see for myself the massive difference between the 2 and why some may hate it and think its rubbish whilst some may like it.It is because there is an obvious lack of quality control on the part of nyco and hence not all zooms are equal. You may get one that works quite well or you may get a complete dud.What Nyco should do is change the lens to proper glass optical lenses (to reduce the massive distortion and degradation caused by the cheap plastic ones) and improve its quality control measures thereby producing a product that actually works quite well and does so consistently. Ofcourse it may then want to charge slightly more(mainly because of glass optical lens) but Im sure most would be happy to pay that extra bit more for a product that actually works and works quite well.I hope this helps explain it all and I really hope nyco pays attention as in the long run it is to its benefit to actually produce a product that works well and that people would actually buy and spread the good word about.UPDATE: I went out and replaced the 2nd zoom lens with another one. ie a 3rd one.Nyko 1000% is not controlling the end quality of this product.This 3rd lens has blotches on the reflective coating on one of the lenses and has a smaller (than 1st zoom) spec behind the lens.This however did work and games were again playable and dashboard was useable. Kinect could see the floor and able to track movements etc.Exact same conditions including clothing, lighting, setup, calibration etc was used to keep the it fair and equal and thereby only 1 variable the zoom itself.Nyko needs to get its act together! Read more ›

Krishnan
I pre-ordered and received yesterday. I anxiously tried it out, hoping to be able to stand closer to the kinect. Alas, looks like the product is fundamentally flawed. The Infrared picture is totally dark start with, and the kinect tries to increase the contrast. Was able to see me OK, but the hand tracking was EXTREMELY erratic to the point of being UNUSABLE. Painfully went through the Calibration process a few times. Sometimes, the Kinect would complain that it could not see the floor. Sometimes, it could see it OK, and calibrated fine using the card. However, when I try to play any game, just getting it started is a chore, since the hand movements are barely successfully tracked. I thought this was because the room was not too well lit (I have two lamps in front, none in the back), so I tried it again this morning. Same results. Calibrated OK, but could not even get a game going. Looks like the IR light is severely attenuated by the lens, so the kinect can only barely see me in IR. I will be trying some more tests when I get back home tonight, but so far, the verdict is that this is a total NO GO for me. If it is like this again tonight, I will be returning the unit to Amazon.UPDATE AFTER FURTHER EXPERIMENTATION:I think I figured out why the reviews are so bipolar. I have my Kinect mounted ABOVE the TV, because that is what works best in a limited space. However, the Zoom seems to work best when the sensor is BELOW the TV. I unmounted mine and placed it below, and went through the whole calibration routine again. Now, I was actually able play some GAMES! How about that. Played with Kinect Sports (Soccer, Ping Pong), Kinect Adventure (Reflex Ridge) and some Dance Central (just the basic Poker Face). It all played OK, with me standing about 3-4 feet from the sensor. HERE is an additional catch: when the sensor shows if you are in the "good" or "best" position in the game, try to stand back as far as the room allows so it thinks you are farther behind. Then, when the game starts go ahead and move up front. It seems to work best this way. Perhaps the initial distance determination is by some kind of an ultrasound range finder, and that can't be fooled by a lens, but the subsequent computations are based upon the IR field, which IS influenced by the lens. Also, the IR reflection is stronger the closer you are to the device, so it works better.Anyway, I am revising my stars to 2 because I could actually enjoy some game play with this thing. However, Nikko should have warned about the fact that this ONLY works for sensors mounted below the TV, and that too only in a limited fashion. I still have trouble getting it to recognize a hand wave even in the lower position. Takes me a while, but once it does, it seems to go better from that point. ALL REVIEWERS: Please state where your Kinect is mounted along with your review, thanks!FINAL UPDATE:I tried various games last night. Even in the lower position, hand tracking is very erratic. On some games it is totally unacceptable. For example, in Child of Eden, the hand tracking is critically important, and with this thing, you keep shooting at the wrong time, totally spoiling the fun of the game. At this point, I have given it the largest measure of the "benefit of doubt" and am giving up. I just filed for an RMA. Oh well, it was such a nice idea. I believe the only way this will work is if MS creates a supported update firmware that recomputes the geometry based on this new optics, or comes out with a version of their own (Kinect 2?). Read more ›

yyr
My experience was the polar opposite. Granted, I've only tried it with the Kinect Tuner and Dance Central so far, but I took the two minutes to install it and my Kinect experience immediately improved.My setup: I have a 40" Sony LCD HDTV standing perhaps 2-3 feet off the floor, atop a piece of furniture. The Kinect Sensor sits on the TV's base, so it's just under the screen. I only have about 6 feet of space between my TV and couch (with a wall directly behind the couch), with hardwood floor underneath. The room was well-lit at the time I used it.Prior to installing the Zoom, my Kinect Sensor could ALMOST get my whole body in the frame when I was standing all the way back against the couch. Now, I can stand 1-2 feet in front of the couch, and it sees my whole body, with lots of room to spare! During my time with the Tuner, it didn't see me at one point; I walked away, then came back, and all was fine from that point on. Hand tracking functioned 100%, but the positioning feels different now because you don't have to be so far away! I don't have any games that check for the floor, so I can't speak for that.I can now actually play Dance Central, so this is a 5-star item for me and worth every penny. It may be that the Zoom will or won't work for you based on your setup. I second the notion of the reviewer asking for folks to post their setups along with their reviews.

Teresa
So I read some of the reviews and was a bit sketched out, but decided to pick one up anyway, just to test it out. My living room is pretty cramped, and I barely play the Kinect because I always have to move my furniture around. I punched out the holes on the protective sticker, placed it on my kinect and then put the Zoom on. Easy enough, but when I went into the Kinect Hub to calibrate it, I ran into a few problems. At first, it was not detecting me properly because it could not see the floor. I read through the troubleshooting on Nyko's site and made some adjustments with the lighting and the tilt angle in the Kinect Tuner, which helped somewhat, but then I noticed it was a bit jumpy. It looked like my legs were dancing on their own and the cursor was also a bit jumpy. I had the kinect mounted on top of my TV, and decided to put it below just to see what would happen, and sure enough, it worked a lot better. I started playing the game Joyride, and it worked fine. Went back into the Kinect Tuner before switching to Dance Central and noticed it was a bit jumpy still. Popped in Dance Central, started jerkin' to some Audio Push and it seemed to track just fine. I also tried it out on Kinect Adventures, Kinect Sports, and Gunstringer and had no issues. I was able to play closer and did not have to move my couch.I guess it might just be in the Kinect Hub where it's a bit weird, because during gameplay, I did not have any problems. Overall, I am pretty satisfied with it. Tis a keeper!
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